Worked on various aspects of the Yumezi Neokyo City map in Zwift.
Responsible for:
- World building (Arcade, Paddock Park, Transition area, Canal and Train tracks, and the initial layout of the Cliff Shrine area)
- Created Arcade building interior and exterior, Paddock Park mesh, and the Canal and Train area mesh
- Also was tasked with creating the Arcade Machines, Vending Machines, and Wall Trim texture

Clifftop Shrine concept created by Chris Silber

Clifftop Shrine concept created by Chris Silber

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